Greetings, Aces!
This patch sharpens your swings, steadies your perks, and squashes some pesky bugs … Launcher behavior is tighter, Focus gains are smoother, and issues—like revive hiccups, UI oddities, and Request Board mix-ups—have been cleaned up.
Check out details below. As always, your feedback helps shape these updates—keep it coming!
Combat & Gameplay
- Combat HUD
- Fixed instances of the Combat Mini HUD disappearing when performing certain actions (drinking a Flask, using a Focus Skill, using an Umbra, etc)
- Fixed an issue where the enemy’s healthbar would animate smoothly when attacked (this now behaves the way that it used to prior to Update 9)
- Fixed an issue where the player can start/skip part of the revive process before the pop-up appears
- Boomguard Legacy
- Fixed an issue that caused Boomguard Legacy’s perk to not work with the Rockbreaker universal launcher attack.
- Adjusted the launch trajectory of the explosion so that it’s easier to do combos.
- Adjusted the launch timing so that it’s easier to perform follow up combos.
- Fixed an issue that caused Boomguard Legacy’s perk to not work with the Rockbreaker universal launcher attack.
- Request Board
- Fixed an issue where an incorrect number of Launchers were required to complete the Ready to Launch request.
- This requires 20 launchers instead of 30.
- Fixed an issue where an incorrect number of Launchers were required to complete the Ready to Launch request.
Classes & Allies
- Sentinel
- Heavy Combo Finisher (HHH) is now considered a launcher and should work in conjunction with perks like Boomguard’s Legacy
- Explosion from Sanguine Burst no longer knocks enemies far away and now applies the same type of launch opportunities as the normal HHH combo finisher
- Shadowstriker
- Meter gain from basic attacks have been slightly improved to accommodate for the recent fixes to Focus Meter gain from certain perks.
- McKraken
- Fixed an issue where Atoll Oasis Focus Meter gain effect did not work if the Ace was in air
- Ryx
- Fixed an issue that caused Ryx to remain stationary in missions if the Ace teleports to other party members
- Fixed an issue where Ryx does not join the player to fight the Gobo Impaletail in the Snaggleshire Venture